In my quest to finally get all the Hiiro games out of my backlog, I decided to finally play this fandisk that I’ve backlogged for a year. BIG MISTAKE. I should have kept it backlogged, or rather, I should have done like Genroh and thrown it out of my backlog forever. The good news is, this is the last Hiiro no Kakera game I will EVER play. ε=＼＿○ﾉ ｲﾔｯﾎｰｩ！ Continue reading “Otome Game Review: Soukoku no Kusabi ~Hiiro no Kakera 3~ Ashita he no Tobira”
So I left HNK2 for last because I feel like it’s the bastard child of the whole series. The only thing it has going for it is Kazuki Yone is still the artist for it but the characters are different, the seiyuus are different, and the entire Tamayorihime story is twisted in such a weird way that I wonder what they were thinking then they made it. Well they realized the ORIGINAL was a massive failure so actually this is in fact a remake of the Hisui no Shizuku (hence the 真) because apparently they remade all the chars personalities and for some reason kicked off the HNK1 cast off the face of the earth. I’m not about to extend my hiiro marathon and play the original for comparison so you’ll just have to satisfy yourselves with the remake review XD. So this time we have a good girl Suzu (similar to Saya from HNK4). Her mother is the Tamayorihime but she says soon the Ryujin (Dragon God) seal will break and Suzu will be the next in line for the Tamayorihime duties. One rainy night the seal does break and her mother Ayako indeed goes to seal it, sacrificing her life in the process. On top of this, the spirit of the Toyotamahime, who just so happens to be the older sister of the original Tamayorihime (that we never knew) escapes and possesses Suzu’s older sister Mao. So now the village has a half broken seal with demons running around everywhere and Suzu’s gotta train to seal it up. If that wasn’t bad enough, Toyotamahime-Mao comes and tells Suzu that she hated Tamayorihime (Marsha Marsha Marsha!) and wants her to die while fully breaking the seal so she can get the rest of her powers back. Suzu’s like “k sure I’ll die as long as my mans are alive” but Suzu’s childhood friend and guardian Akira won’t be havin’ any of that. Additionally, in HNK2, the guardians are humans and are not gods with inner animal powers. They fight with weapons which they are able to pull out of thin air (lol) if their bond with Suzu is strong enough thanks to the Magatama powers. This also means that if the bond weakens, they will be completely useless bums so Suzu’s got a lot on her plate. With the help of her loli neko guardians Sana & Kana, and manharem (+1 sarcastic token bff chick) she’s got to get her sister back to normal and save Japan! Continue reading “Otome Game Review: Shin Hisui no Shizuku -Hiiro no Kakera 2-“
And so this is the fandisk to Hiiro no Kakera 4. This features 3 scenarios for each guardian with additional routes for the Suwa brothers and takes place after the ending of the last game.
Sometime in the distant future, a loli named Saya is told by some crazy scientist not to tell anyone about her hidden powers. She also then makes a childhood promise with some shota who gives her a teddy bear. Now 10 years later, our heroine Saya is living on her own and attending high school until one day a new transfer student, Onizaki Touma, comes to her class. After that people start getting murdered left & right and Saya starts getting massive migranes from her powers. Sadly our heroine isn’t proactive or bitchy like Tamaki was so she accepts her fate as Tamayorihime without complaints. Basically it’s time to relive HNK1 through the ancestors of the HNK1 cast 😆 The biggest bummer of course? No kissing required to awaken the guardian’s powers!!!
Continue reading “Otome Game Review: Hiiro no Kakera 4 ~Shin Tamayorihime Denshou~”