Okay so I know nothing about Final Fantasy and I haven’t played a single FF game in my life but hey it’s an MMO and I like MMOs, so let’s do it!Let’s face it, the graphics are amazing. It’s the best graphic game I’ve played in my entire life (since I’m used to shitty korean grinders stuck on 10 year old game engines.) The camera movement is smooth, the overall game play is smooth and the race customization is great. You can go from being an ikeman to a burly man to a loli to a catgirl. In my first 10 levels I was ready to hand my money to Squeenix and dump my otome game backlog into a black hole. However, by Saturday night things had changed.
Things that are awesome about this game:
- Fate System – At some point on the map a “Fate Event” starts and you run to the map marker. There will be monsters to kill but the best part is everyone can participate and help each other out without it being considered KSing! How great is that. It’s like having a fake party without the whole bother of getting the right members or waiting around for person #5 to join etc. You also get pretty decent exp, ranging from 1k~2k depending on the level. So in a way it’s like an efficient grinding system.
- Graphics – As I mentioned before the graphics are amazing. I tried to make Alvaro from Wand of Fortune as my character though I couldn’t find the right hair. My husband made Lulu but because she was too far away based on her class, he remade a character and called her Lala (aka Lulu’s daughter xDDD) Needless to say, it was cute though I question the choice of armor for some of the female characters:
- Camera & Control – The camera and controls in this game are great. I’m the kind of person who likes to move with my arrow keys so I swapped them with my wasd to use for camera controls instead. Either way movement was very smooth and there’s a lot of other customization options that I didn’t really touch upon. I also love the switching between walking and running on your character so you could probably make some fun play movies. Additionally there’s an option for your character to “sprint”. It has a cool down but it’s very short so basically you don’t even need a mount when getting across a map. This was extremely handy when you are running back & forth between Fates.
- Battle System – Battle system is pretty smooth. In RO2 it kept saying “you’re not facing the character” which made me want to punch a baby but here, no problem! It faces your character on its own! What a concept Gravity! Also in RO2 I hated how my mage’s attack animations were so stupid. His rod would just sit on his back while he shot fireballs out of his arms but here my healer has a variety of animations (though I think some people complained about them being too flashy but I liked it! :lol:)
- Auto-Loot – This is the best thing since sliced bread. In every game, kill monster, gotta pick up their items blah blah. Here all items are automatically picked up for you! Kill guy, move on to the next guy and not worry that you forgot to pick something up. Seriously I think all games should follow this (or maybe I’ve been playing the wrong ones.)
- Tutorial Windows – Those were really helpful. Whenever you’d encounter something “new” in the game, a little question mark would pop up and give you hints and information about it. This was really helpful to noobs like us but I think there are a lot of things that weren’t covered and there’s a lot of parts of this game I was curious about but never got a chance to learn about.
- The Rest System – If you logout inside an inn for the night, your character generates some exp bonuses which is really cool. Most people logout wherever the hell they ended up beforehand but at least this motivates you to return to a village so you don’t log back in the middle of a Fate or something.
- Inventory – The inventory is pretty cool, you get a lot of space and I barely found myself even filling up the first bag. The gear inventory is totally separate which is great so you don’t have to search through your bags to see if you got any equipment drops. Also because you can switch classes you can “save gear” for a certain class as a template in case you want to switch classes real quick and don’t remember which items go with which class.
- Teleporting – Teleporting within town is free and there’s many markers on the map so you don’t have to run through the whole town if you need to say hand in a quest or talk to some NPCs. Also there’s a teleport feature for your character that lets you teleport to maps where you’ve been and if you save them as a “favorite point” (up to 3) it will actually cost you less. This way if you find yourself teleporting to the same map frequently, save it as a favorite spot and save some money!
- Day & Night System – The game periodically switches between day & night. I was told this is a standard now but hey it never happened in any of the games I played so I think this is pretty cool! It isn’t based on your personal time, it’s just based on a sped up clock within the game.
Things that are not so awesome:
- Potion Cooldown – Okay I can somewhat understand a 1 minute cool down for an HP potion cause after all, healers need something to do. HOWEVER I CANNOT understand a 3 minute cool down for MP potions that only recover about 1/4 of your MP. What the hell?? I found my poor healer on multiple occasions being stuck doing nothing except healing my tank every few seconds because I was pretty much running on my 33 MP regenerating over & over before I used it. This of course got even worse during solo quests (that you HAD to do alone) where I ran out of MP, the potion cool down hadn’t ended and I was pretty much a sitting duck until I died.
- Targeting Sucks – With bad memories of RO2 once more, I’m back to the shitty targetting system. What I mean is, I hit tab to attack a guy in front of me, but instead it tabs to some guy MILES AWAY that is even blatantly “target too far away from you”. It wasn’t bad on the first day, but on the 2nd day of playing it was horrible. I’d be on top of a tree killing vultures and when I hit tab to target one in front of me, it targets some guy many feet below. At some point I gave up using tab and just tried to click names of the monsters -_-.
- Cast Time – Oh my god the cast time for attacks is SO LONG. I know there needs to be a balance and we can’t all have instacast but holy crapamoly does it take forever. I think it took me 10 seconds to cast my only 1 attack spell though things like heal seemed to be faster. I guess they don’t want healers to do damage? But then they throw us into solo quest instances that we get completely owned in.
- Lack of Quests – When I started the game I was overwhelmed with all the quests in the many towns around mine. However once I got to level 14 and I found myself not being able to do the scenario quests, I realized I had NOTHING to do! The quest pacing is terrible and instead of giving a noob like 15 quests at once, you should pace them out! Additionally some of the newb quests gave practically no exp and it was probably faster to just go out in the field and kill low level monsters. I also found that due to this weird pacing, I’d end up doing quests that gave me items that were worse than what I was currently wearing. By the time I got to 16 (with Fate grinding only btw) I ended up just buying equipment from the equipment seller cause I had no equip drops or quests to do to get better items. Also there was this horrible map bug where quest markers would disappear of the map. I’d love to have reported it on the beta tester forums but they made it so you can only post 1 post every 15 minutes. Wow you want me to sit there for an hour posting all the bugs I found? Lol clearly I get the impression they don’t actually want anyone’s feedback and they just want to do things their own way~. Well you can have fun doing that without 2 people who could have potentially bought your game.
- Screencapping – When you take screencaps with Print Screen, there’s a 5 second time lag. If you’re trying to get a bunch of cool angle shots of your character you better use some outside screenshot program cause the built in one sucks! Additionally the built in one won’t allow you to take screenshots of any of the scenario footage. I guess they want people to experience it on their own but the fact that I can use an outside program to take screenshots doesn’t really stop anyone and all it does is make it annoying for players who want to respect rules and have screenshots with the dumb Squeenix logo on them.
- The Separation of Classes – In Ragnarok Online 1 if you chose a different class as your friends, you would have been teleported to a different town to do your class quest. However, eventually when you were all done you just walk your way or teleport your way to Prontera and bam you can meet up with your friends. In FF14, if you’re in a different town with your friends, good luck ever seeing them again. You have to get to level 15, complete some kind of quest and THEN it will let you out of your “area” to go to explore other maps of the world. THIS IS SO STUPID. I can somewhat see the need to “work” to explore the world but in that case don’t put everyone all over the place! It’s like this is an MMO, I want to play with my friends but because I chose a healer and my friend chose the tank, we are now on separate islands and we have to solo our way to 15 until we can finally meet up?? Of course the worst part being that the quest that allows you to leave your area is the impossible one that I couldn’t do solo. Needless to say, I never did meet up with any friends who had characters outside of Gridania so really if I made a healer, the only classes I can then be partying with are archers or lancers. Great. ( ´_ゝ`)
- Monsters Aggro Level – I really don’t know if this is intentional or if it’s a bug but say I’m killing some level 4 guy. I’m only attacking him, suddenly 2 nearby guys who weren’t aggro at all START ATTACKING ME. In fact I can’t even tell the difference between aggressive and non aggressive monsters. The text above all monsters’ heads is yellow so there’s no indicator of whether or not I need to actually be wary of them. In the end I ended up running away by trial & error but it was annoying when the monsters don’t seem aggro but the moment I run by to do some gather item quest, suddenly a mob of angry birds is after me! 😛
- Hand Over Quest Item – When you’d finish a quest you’d have to actually “click on an item” and click “hand over” which is so pointless. Like come on, it’s IN my inventory take it yourself you lazyass NPC 😆 This is such an unnecessary game feature and all it does is make you do extra clicking.
- Map Sucks – The Map is cluttered full of text that’s hard to tell where things are. For example the text may be located in a completely different area than the “exit marker”. I found myself constantly going to the wrong place because I was following the text rather than the marker. You can of course turn OFF the text but then you don’t know where the hell anything is :lol:. The map would never follow you where you went and you were basically constantly manually moving it around and zooming in and out to be able to tell where the hell anything was. This is probably the worst map in any MMO game I’ve encountered.
I’m sure there are other great things in the game that we haven’t discovered yet and I don’t know anything about crafting system or upgrading system (if there is one) but the fact that at level 15 we found ourselves bored of the game with nothing to do but grind Fates tells me this isn’t a game I want to spend money on + monthly subscription. I feel like the game needs some reworking and a lot of suggestions on the (shitty 15 minute/post) forum reflect what I feel but then you have idiots going “shut up the system is fine it should be this hard cause it’s challenging blah blah.” Yea well if you don’t play an archer and play a healer instead you try doing that same quest when you can’t run around in circles shooting your enemy. （ಠ_ಠ） Well my biggest deal breakers were the being forced to do solo quests and the fact that I couldn’t meet up with friends because they were thrown on an island far away and we couldn’t meet up with each other.
I start to wonder, if this game is trying to appeal to the “SOLO NEET CROWD” in Japan. The ones who don’t want to join parties cause they’re asocial, and would rather just grind on their own so they can be 俺ツエええ and in that case yes this is probably a good setup for them. It forces them to make their characters stronger so they can solo these story quests etc. However for those of us outside Japan who just want to play with our friends, we’re stuck constantly breaking up our party cause “oh there’s only this solo quest and nothing else left to do.” The game officially comes out at the end of August so Squeenix has some time to address the issues I mentioned (and as mentioned by others). I’m hoping to see if I can get into anymore betas or to at least see what the status is of all the complaints I brought up. I get the feeling though, a lot of this stuff won’t be changing and as much as I loved a lot of the things in this game, in the end it just frustrated me and not something I wish to invest in.
But maybe this is a good thing cause if god forbid I invest time & money into this game, my otome game backlog will really go to hell. 😆