There exists an organization called Adonis which has been responsibile for a several murder cases throughout the year. Each case they have “count down until X-day” in which they plan to “rebuild” Japan. They leave a coin with a cat symbol on it and a roman numeral that indicates the number of months till the count down. The overall theme of each case is revenge. Adonis has decided to become the anonymous justice league that murders those who have hurt others when police refuse to take action. Our heroine, Hoshino Ichika is a regular boring policewoman who doesn’t do more than maybe help find a lost child or take a cat down from a tree. However one day after work, someone drugs her, knocks her out and when she wakes up she finds her body is paralyzed in a church and she has a collar around her neck. The collar transmits a radio signal through which a voice tells her that she’s been chosen by Adonis to be an “experiment” to prove her sense of justice before X-day happens. If she fails to do so, Adonis will send a signal to release deadly poison through the collar and she will die. Just then a group of guys burst in, and by inputting a code they disable her paralyzation but she cannot remove the collar. They also just so happen to be a bootleg detective agency full of ex-cops (+ half assed secret service member) set up by the leader, Yanagi Aiji, in order to put a stop to X-day that’s set to occur on new year’s day of the following year. Remember big fat spoilers ahead so jump to my final thoughts if you intend to play this game – which has been licensed in English for release in 2017! (｀・ω・´)
This is the review for the Vita port of Taisho Alice but there’s actually no differences from the PC game. The Vita port just combines all the disks in one making it an easy seamless playthrough of the the entire story. Our story is about Arisu Yurika who finds herself in various “worlds” where she interacts with a gender swapped fairy tale heroines. There’s a truth behind the entire game though which I will talk about in my review so as usual, avoid spoilers by jumping to my final thoughts!
Sakurai Nana is a farm girl from Hokkaido who transfers to Hounan high school in order to join the Stride team. She got inspired after seeing some youtube video called “best stride ever.mp4” (which btw on real youtube has nothing to do with this game). After transferring, she finds out the club’s inactive due to loss of members, because of some violence incident. Nana is determined to get the club running, so she helps recruit 2 more members and the 5 man stride team + relay-tioner Nana is complete. A “relay-tioner” role is that of someone who guides the striders during their runs so they can meet up with tag their other team members. The stride relay race takes place in various locations such as cities and even amusement parks, and they basically run parkour style throughout, jumping over various obstacles such as fences, cats, and elderly grandmothers to reach the goal. Aside from being their guide, Nana also gives them magical otome powers in order to GIVE THEM THE COURAGE TO BE THE VERY BEST.
Welcome to the Vita port of my favorite game of 2014! Unfortunately, as much as I enjoyed the original game, the “new” stuff just did not meet my expectations so this won’t be as a raving review as before. This review will only cover the new stuff, so for the original ninja action please check here. The story this time focuses on the 4 new ninjas Toyotomi Hidetora, Kirigakure Tadahito, Ukita Yoshiie and Hattori Hanzo. Toyotomi Hidetora, the next in line to be shogun, with his loyal servant Hattori Hanzo come to the ninja school and announce that the person who scores best on the next ninja exam will basically get a free pass to enter the Sanada Army loyal to the Toyotomi house. Ukita Yoshie crawls out from under a rock for some reason even though he’s been held back for like 3 years and is now 20 years old at the school (worse than Garaiya!!) Hidetora and Hanzo both announce that they will be students from this day on, mostly cause Hidetora ran around acting like an idiot and his parents wanted him to get trained to be a proper shogun. Unfortunately, Kaede is so shocked by finding out who Hidetora is, that all her training jumps out the window and her jutsu goes off STRONGER THAN EVER! Now anyone who is hit under it thinks that Kaede is already their girlfriend/wife lol. Sanada sensei tells everyone since they already have approval to join the Sanada Yuushitai, they are no longer eligible to be with Kaede! She must now choose from Hidetora, Hanzo, Ukita or Tadahito. It’s now up to Kaede to pick her destined dude to win and once again try to train her meromero jutsu under control!
Mihara Suzu is your average high school girl who lives with her adopted childhood friend Kanade. One day she finds out one of her classmates is missing and Kanade suggests he might have gotten “possessed”. A possessed person usually becomes violent and starts attacking people like he’s got a bad case of rabies. The next day they find that the missing student has been murdered and nailed to the giant clock in the park. While detectives are going around trying to solve the mystery, Suzu starts to stumble upon some mysterious tarot cards that only she can see. When her friend Matsuri gets possessed, Suzu realizes she can use these cards to turn people back to normal. With this in mind and the fact that everyone is blaming Kanade for the murder, Suzu decides to take matters into her own hands to get to the bottom of things. Continue reading “Otome Game Review: Possession Magenta”